上海育碧电脑软件有限公司2016校园招聘启事

时间:2016-06-06 13:43:00   来源:开云网页版     [字体: ]
一、公司简介
  育碧是全球的游戏制作、发行及分销商,制作室遍布29个国家,销售代表处跨越55个国家。上海工作室成立于1996年,拥有约400名海内外人才,是亚太地区的核心工作室之一。育碧上海专注于打造出色的游戏内容,已隆重推出多款知名主机游戏,例如《孤岛惊魂》、《细胞分裂》、《刺客信条》。同时,育碧上海也开发并运营网游、手游,并承担育碧亚太网络数据中心的重要角色。我们拥有多元的职业发展,丰富的培训资源,人性化的办公环境,殿堂级的游戏,一切就等你来参与!

  二、招聘职位
  职位1:Junior Gameplay Programmer游戏逻辑程序员
  职位概要:
  • 如果你成功获得这个充满挑战的机会,你将成为热门游戏和玩家之间的关键联结。你的才华会深刻影响游戏玩法、角色行为,以至故事发展。
  • 你将接触业内新前沿技术,与国内外顶尖人才紧密合作,并时刻在互动中开云kaiyun(中国)习成长。
  职责:
  • 研究和实现主机游戏中的角色控制、游戏逻辑和人工智能。
  • 开发游戏功能和维护代码以此来提高用户体验。
  • 通过不同的算法来模拟各种人工智能行为。
  • 构建灵活的UI系统,并实现游戏中的UI功能。
  • 分析设计文档,与游戏策划一起改进游戏的玩法。
  • 为客户端和服务器实现游戏逻辑和其他相关的代码。
  • 为关卡设计师开发编辑工具,以实现游戏逻辑和角色行为
  要求:
  • 热爱游戏和制作游戏。
  • 优秀的C / C++编程技能,熟悉面向对象的程序开发。
  • 有制作游戏演示/原型的经验。
  • 了解游戏开发中所需的基本算法和框架。
  • 有上进心,积极主动,良好的英语水平。
  其他:
  • 本科及以上开云kaiyun(中国)历,计算机相关专业,有相关行业经验者优先(但不是必须)
  • 了解行为树,动画树/图,路径规划和角色行为知识者优先。
  • 有工作经验尤佳,亦欢迎应届毕业生或实习生。

  职位2: Test Engineer(Load Testing) 游戏性能测试工程师(服务器负载测试)
  概要:
  诚邀您加入顶尖的多元文化团队,参加全球一流项目,开发与挑战高端的网络技术。 无论你是测试经验丰富的专家,或初出茅庐的高潜质毕业生,都欢迎来应聘这个充满挑战的职位(职级将通过笔试和面试评定)。
  职责:
  • 负责执行对游戏预发行版本的测试计划,包含易用性,可靠性,一致性,性能,并且提供明确和详细的书面报告。
  • 针对特定的在线网络服务,设计并执行特定的具体技术认证需求(主要是服务器负载/性能)。
  • 执行特定的测试,例如游戏客户端、服务器和商业工具(LoadRunner)
  • 整理测试过程中缺陷、设计问题和缺陷跟踪工具(如Jira、Testlink)的意见
  要求:
  • 喜欢玩游戏,对游戏行业有热情,并且有基本的游戏知识(产品、类型和相关技术)
  • 对测试流程有一定的了解
  • 掌握C/C++或其他脚本语言(Python or Lua)
  • 掌握SQL查询语句
  • 有良好的沟通协调和问题解决能力
  • 有良好的抗压性和多任务执行能力
  • 对测试工具Loadrunner和其他工具Mysql,MongoDB熟悉者优先
  • 有游戏性能测试经验者优先

  职位3:Junior UI Artist 初级UI 美术师
  Summary:
The Graphical User Interface Artist is responsible for ensuring the design and the graphic production of the menus and user interfaces of video games.
  He/she must create graphical menu user interfaces which will communicate the relevant information required in order to guide the player and improve the total overall player experience.
  This person will work in close cooperation with the artistic director, game designers and programmers.
  Responsibilities:
  - Develop concepts and the design of the game menus and user interfaces
  - Determine gameplay with the collaboration of the game designer and the artis
  tic director
  - Assure that game information is well conveyed through the various user inter
  faces.
  Qualifications and technical skills:
  - Experience in working on games and has motion graphic design background.
  - University or college diploma in graphic and multi-media design or a relevant work experience
  - 1 years minimum of experience in graphic design (or the equivalent) speciali
  zed in the creation of interfaces and in menu design
  - Provide a portfolio demonstrating graphic design skills
  - Understanding of Photoshop, Illustrator, and Flash
  - Comprehension of “Action Script” language
  - Knowledge in Web design
  - Ability to learn new operating systems
  - Creative and artistic nature
  Plus:
  - User interface usability
  - Good understanding of After Effect, 3DSMAX, 3D modeling

  职位4:UI Designer UI 设计师
  Summary:
  We are seeking an innovative and passionate Senior UI/UX Designer to be the ex
  pert in a creative team of the overall game presentation (navigation, signs &
  feedbacks). You already have experiences in creating flawless and intuitive ga
  me presentation. Ergonomics & fluidity are your focus. Offering intuitive expe
  rience is your drive. You have the experience to work with multi-disciplinary
  teams to translate game flow requirements into designs & documents.
  Primary Responsibilities
  - Work independently and collaboratively with team members to develop UI/UX wo
  rkflow and design.
  - Understand the specificity of Ubisoft players interactions with in the game
  and its services. Make use of this knowledge to develop the best possible user
  experiences
  - Provide direction to UI artists when required
  - Conceptualize, develop and direct the visual style of the game’s UI signatu
  re:
  - In collaboration with the creative team:
  • Contribute to the overall design process.
  • Own the design of the user interface and any related in-game visual fe
  edback (FX, damage).
  • Oversee the game’s UI/UX flow
  • Make sure all the contributing artists understand. Create presentation guidelines (style guides) that will be used to direct the teams.
  • Work with the creative and sound directors to ensure that music and audio are in line with presentation guidelines and overall creative direction.
  • Observe usability testing and focus groups to validate UI/UX designs a
  nd product direction
  Relevant Experience:
  - Minimum of 3 year experience in the creation and direction of User Interface
  s in games.
  - Relevant experience from other industries will be considered.
  - Experience working with brands and developing brand guidelines.
  Skills and Knowledge:
  - Strong understanding of usability and user experience
  - Ability to communicate a UI/UX workflow direction
  - Driven to achieve high quality results
  - Ability to review and critique the quality of the team’s work
  - An understanding of game design and how it relates to presentation elements
  • Strong understanding of Adobe Flash and its strengths/weaknesses
  • Up to date on current graphic design and interactive media trends
  • Strong background in multiple 2D disciplines including motion graphics, print design and interactive media

  职位5:Game Tester (Mobile/Console)游戏测试员(手游/端游)
  您应当是一位游戏高手,有多年的游戏经验,对游戏有相当的感悟,能够找出一般玩家所
  找不出的“BUG”;
  具备一定的英文和电脑能力;
  工作认真负责,能承受较大压力
  请随简历添附您本人的玩游戏经历介绍(英语)
  职能类别:测试员 软件测试
  Roles and responsibilities:
  - Help prevent bugs by testing integrations within the production itself, validation of the integrated features versus design documentation.
  - Direct support to the assigned development team, real-time bug isolating/reproduction, integration grid updates and special requests from production (specific tests, video captures, build reviews, bug entry, etc.)
  - Tag team testing and troubleshooting alongside production to help identify and fix bugs on the fly.
  - Entering the issues in the bug database and communicating them to the different members of the production team.
  - Evaluate the severity and probability of the issues that are found during tests.
  - Working closely with the QC Team Lead in the follow up of the game’s development (Validating versions to be sent to other testing teams, putting together various reports and also help with risk assessments).
  - Help create, follow and fill out checklists made by the QC Team Lead
  - Identify and report bugs as well as make a methodical verification of the as
  signed portion of the game or the game in general.
  - Follow security measures regarding version manipulation.
  - Other pertinent tasks.
  Qualifications:
  - High school diploma or equivalency
  - Game testing experience is a plus
  Competencies:
  - Knowledge of terms related to the video game industry
  - Working knowledge of the Windows environment
  - Working knowledge of the Microsoft Office Suite
  - Any technical skills related to video games are a definite plus (Editors, scripting, programming, etc.)
  Personal (soft) skills:
  - Autonomous
  - Organized
  - Able to communicate
  - Able to adapt to change
  - Able to work under pressure

  职位6:版本制作工程师
  概要:与游戏开发部门各工种合作,使用顶尖的引擎技术,制作发布一流的游戏版本。
  职责:
  • 创建和发布游戏版本
  • 使用新的引擎技术,开发新的工具和流程以便开发新游戏
  • 设计、开发和维护游戏版本制作系统
  • 与游戏程序、美术和策划团队协作优化开发流程
  • 更新现有的工具
  • 在游戏开发的关键时期,为其他团队提供支持
  要求:
  • 本科及以上开云kaiyun(中国)历,计算机相关专业优先
  • 有良好的编程能力,至少熟练掌握一种编程语言
  • 对创新工具、优化开发流程有热情,并有付诸实现的能力
  • 良好的沟通能力,乐于服务的精神
  • 口头和书面英文良好者优先
  • 有主机游戏或PC游戏项目经验者优先
  • 有源代码控制系统(如Perforce或SVN)使用经验者优先

  三、投递方式
  立即发送简历至:
  Sha-Recruitment@ubisoft.com (邮件标题请注明申请职位名称)

  四、联系方式
  如需了解更多信息,可通过以下方式:
  公司网站:www.ubisoftgroup.com
  育碧招聘宣传视频:http://v.youku.com/v_show/id_XODA1MzIzNDA0.html